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Description: 国外游戏开发者杂志2000年第三期配套代码,包含John Van Der Burg的particle系统的代码--Code of game development magazine in 2000 the third issue, contains John Van Der Burg`s particle system code
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Size: 12288 |
Author: 站长 |
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Description: 使用粒子系统模拟彩虹的程序。-The use of particle system simulation Rainbow procedures.
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Size: 64512 |
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Description: 演示粒子系统的程序-particle system demonstration procedures
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Size: 73728 |
Author: 沈旭凯 |
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Description: 基于粒子系统模拟飘扬的旗帜-particle system simulation based on the fluttering banner
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Size: 53248 |
Author: 决云 |
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Description: 粒子系统Particle System:瀑布-particle system Particle System : Falls
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Size: 70656 |
Author: 罗冬 |
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Description: open gl 高级编程实例,用粒子系统来实现喷泉效果。-open gl senior programming examples, using particle system to achieve fountain effect.
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Size: 456704 |
Author: 谭茹 |
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Description: 粒子系统的演示程序
给出了粒子系统设计的一般方法
希望能给大家一些帮助-particle system demonstration program is a particle system to the general design approach in hopes of giving you some help
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Size: 525312 |
Author: leo |
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Description: 自己编写的粒子系统演示程序,希望对初学者有所帮助-prepared by their particle system demonstration program, and I hope to help beginners
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Size: 2257920 |
Author: hhl |
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Description: 一个巨cool的3D游戏引擎源代码。其0.3版本开始收费,卖10000美金,其功能有bsp/portal,particle system,physics,skelet-animation,energe unit,lod.四叉树/八叉树,shaders(glsl/hlsl)-a giant cool 3D game engine source code. Version 0.3 of its fees, selling 10,000 dollars, and its function is BSP/portal, particle system, physics, skelet-animation, energe unit, incomplete. Quadtree/octree, shaders (GLSL/Shader Model 2.0)
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Size: 3463168 |
Author: 崔琼文 |
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Description: 利用粒子系统和Opengl中的贴图技术,生成一个正方体,可以漫游。-use Opengl particle system and the mapping technology, generate a cube, can roam.
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Size: 76800 |
Author: 王凯 |
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Description: 一个用opengl编写的彩虹效果,其中用到了粒子系统-opengl prepared with a rainbow effect, which uses a particle system
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Size: 1312768 |
Author: 张金成 |
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Description: 实战粒子系统例程,一书的源代码,里面有一个JPEG Library的使用方法,很不错的。-real particle system routines, a book of source code, There are a JPEG Library of use, very good.
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Size: 350208 |
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Description: opengl烟花代码```
利用链表实现逼真的烟花效果-opengl fireworks code `` `Chain achieve realistic use of fireworks results
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Size: 18432 |
Author: abo |
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Description: vc++,环境下,opengl实现逼真的火焰技术,采用粒子系统-vc, the environment, opengl achieve realistic flame technique, particle system
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Size: 49152 |
Author: 小徐 |
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Description: 一个OPENGL做的数字屏幕,丛中你可以知道了粒子系统可以做很多东西-an OpenGL screen do the figures, you can see a pair of the particle system can do many things
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Size: 106496 |
Author: 周小光 |
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Description: 实例50 页码:273
稿件名称:3D游戏中的粒子系统
稿件作者:赵军
程序名称:粒子
运行环境:Win XP;VC++.net
注意事项:
-Example 50 yards: 273 manuscripts Name: 3D game releases particle system Author: Zhao Jun procedure name: particle runtime environment: Win XP VC++. Net NOTES:
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Size: 52224 |
Author: yys |
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Description: 粒子系统做的烟花-Particle system to do the fireworks
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Size: 209920 |
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Description: c写的源代码,用粒子系统简单模拟天空中的-c write the source code, using a simple particle system simulation in the Sky
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Size: 1024 |
Author: zkz |
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Description: Direct3D关于粒子系统的显示,用到alpha等相关模糊效果。-Direct3D on the particle system display, using alpha and other related fuzzy effect.
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Size: 4096 |
Author: HuangBin |
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Description: 一个关于雪花旋转降落的粒子系统,移动鼠标可以控制镜头的方向。(A particle system for rotating snowflakes)
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Size: 234496 |
Author: V卫V
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